Wednesday, February 7, 2007

Multiliteracies and Curriculum

The computer-culture in the UAE, where I teach Arab-national first- and second-year college students, tends to be high relative to other countries in the region. Still, with developments in the field racing ahead in the year 2007, teachers as well as students are challenged to keep up with concepts driving the emerging literacies. There is an opportunity in the courses I teach now to revise the literacy aspects of our curriculum to help learners understand some of the ramifications of evolving uses of the latest technologies.

Basic premises

In the materials I'm involved with, the focus is to raise learner awareness of changes to the social structure of software. I don’t intend to call it exactly that at this introductory level, but perhaps a good starting point, one directed at a wider sophisticated audience, is Time's declaration of YOU as its person of the year.

In recognizing all of us as people of the year, Time has acknowledged that there has been a dramatic shift in alignment of control over the power structures traditionally used to convey and arbitrate media. One aspect of this shift is that software (and publishing and other social orders impacted by that software) have moved from the enterprise model into a more user-centric one where normal people and smaller, even individual, entities and groupings have increasing power over software and the Internet, and over content provided in both domains. This shift has important ramifications for the way people can now work both individually and collaboratively with software running either on their PC's and/or over the Internet.

ENTERPRISE AND OPEN SOURCE SOFTWARE

I look at software as falling into these main categories: Enterprise, Open Source, Web 2.0

Enterprise software can be characterised by companies like Microsoft, which create software for sale and profit and guard its code, revealing only what is necessary to allow others to design products that will work with it, in such a way that the company retains control over the process and retains its dominance over aspiring competitors. One result, apart from satisfaction of the shareholders in the company, is software that sometimes gets 'published' without adequate testing, so that users are vulnerable, and the company, as in the case of Microsoft, is constantly having to supply patches, since the real testing of the software occurs only after it has been purchased and shipped.

Many software developers have responded with their support of an alternative Open Source model of software development. In contrast to the enterprise model, the software is developed by interested parties seeking not profit, but mainly to enhance their standing within a community of developers by being associated with the creation of the best possible software for a given task. The code is not guarded at all. It's made publically available in the hope that others in the community will create improvements to it. The result is generally software that gets thoroughly tested during the development process, so there are rarely unanticipated surprises for end-users (and if there are, the community learns about it quickly and moves together to correct the problem). Open source software is not created for profit, but business models are emerging whereby money can be made developing refinements and specific implementations of open source resources for companies whose profits rely on using that software effectively.

Open source software is by definition freely downloadable, but where it has to be set up on a server, this might be inconvenient for some users. Again the community has tended to share resources, so that server-based services are sometimes made available to all users. The concept has broadened into what has come to be known as Web 2.0, or the read-write Web. Lawrence Lessig has gone so far as to characterize the 20th century as the read-only century and the present one as the read-write century. Lessig's point is that whereas the enterprise model dominated media distribution until only recently, we are rapidly entering an era where this is no longer the case. It is important that this development be better understood by its beneficiaries (all of us) as the impacts are far-reaching in the way we organize ourselves productively through our understanding of what it means to be 'literate'.

I don't intend to include all that follows in the course, but as background and illustration of how these models apply in the real world, we can draw from the following cases:

Thomas Freedman in his influential book The World is Flat discusses how IBM gave up developing its own enterprise rival to Apache server and instead contributed its best engineers to the Apache community in order to be able to resume a business model on which the deliverables would be enhancements to the Apache kernel. That’s just one example of the power of community to produce a superior product (for free) compared to a commercial, patented, closed-source one.

Another good example is characterized in the Blackboard vs. Moodle approaches to development of learning management systems (background information regarding this controversy abounds on the Internet; here is a link to a Feb 2007 article in the well-respected T.H.E. Journal).

My own perception is that Blackboard is becoming regarded in the Open Source community as an old-school Goliath who’s made waves and rocked boats by taking out patents on certain aspects of LMS’s that other developers consider open source and unpatentable. On the day its patents were granted Blackboard brought suit against one of its competitors, Desire to Learn, for royalties owed under the new patents. This has sent shivers down the rest of the open source CMS community in case Blackboard were to use its fait accompli at the patent office to go after users of Moodle and others, including end users, for not paying royalties to the patent holder. But now we see this being reversed one slingshot at a time. Blackboard is seen to be undermining its own potential customer base at the cost of its reputation in the educational community, and more recently there are moves afoot to have the patent decisions reversed.

While this is going on, Sakai, another white horse open source project, is reaching fruition. If you agree that Moodle, arguably the strongest open source rival to Blackboard to date, scales well to enterprise settings despite its lesser polish, then seemingly the only real argument for paying licensing fees to Blackboard is that it might be worth the costs (to some customers) for an LMS solution that appears more crisply enterprise in a Web browser. Sakai apparently looks the part, slick and groomed for enterprise, yet has been developed for free distribution as an open source project by educational entities each taking responsibility for developing different parts of it. It seems that this could be a rather large nail destined for the coffin of closed-source enterprise ventures.

I find this of great interest in my own work context, but I see these two examples appearing, if at all, as text boxes in the materials I envisage , whose purpose would be to make the point that open source is on its way to significantly augmenting if not replacing the enterprise model of software development.

So to continue with a course outline, I am thinking ...

  1. Enterprise and Open Source software
  2. An overview of Web 2.0 tools
  3. Social Networking
  4. Implications for classroom (i.e. project) management

---------------------------------------

Example software products following the first three models of development and implemention are:

MS Office –-> Open Office –-> http://docs.google.com/

---------------------------------------

AN OVERVIEW OF WEB 2.0 TOOLS

There are many hooks for a wider understanding and use of Web 2.0 tools in modern curriculum settings. Collaborative Google spreadsheets might be used in portfolio/project work for example. I’m not sure if you can format in Google docs to the extent you can in MS Word, but the potential is certainly worth exploring.

The two most salient Web 2.0 tools with application for our students are blogs and their close cousins podcasts and wikis, though there are many more -- online collaborative calendars, for example. I hope to list a few more here eventually; meanwhile:

SOCIAL NETWORKING

Aggregation

The concept with greatest implication for collaborative and project work in education (and beyond, in the real world of collaboration and project management in the workplace) is that blogs and wikis can be aggregated.

I have an explanation of how this is accomplished at http://www.vancestevens.com/rss_edu.htm. This document explains how blogs for a class can be aggregated via an aggregator (e.g. Bloglines) in such a way that they can be efficiently read/followed by the teacher and others in the class, or by manager and co-workers in an enterprise project venture.

Tags

Blogs can be tagged, and tags also can be aggregated. One device for doing that is http://del.icio.us/ . Jon Pederson has developed a good explanation of how del.icio.us can be used to good effect by educators: http://docs.google.com/View?docid=ad62vwjv8zm_6fh3r2s

The concepts of tagging and aggregation lie at the heart of social networking. For example, my son posts family photos at his Facebook acct and tags the ones of me DAD. I then get an email that tagged photos are available. I get the URLs of only my photos but the whole albums are available as long as the owner has indicated that s/he trusts me with them. I don’t think we need to introduce our students to Facebook here in the Middle East, but participation in social networking sites like Facebook illustrate how the concepts work in a social context.

Podcasting

Podcasting is one highly productive example of how these concepts can be focused on two important literacy goals:

  1. achieving appropriate levels of digital competence in a changing world
  2. and staying abreast through lifelong learning.

In order to access podcasts, one needs to have a working knowledge of using an aggregator such as iTunes or Juice (a level of knowledge akin to knowing how to drive as opposed to knowing how to build or repair a car).

The working knowledge needed is two-fold:

  1. ability to subscribe to podcasts
  2. and to occasionally refresh subscriptions.

Internet search skills are needed to locate desired podcasts in the first place, and some multimedia and file management skills will help in downloading, storing, retrieving, and playing the files retrieved. A computer is all that is essentially needed for this, though most people like to transfer their files to an mp3 player and listen to them while away from their computer.

Although the only skill levels needed harvest podcasts are at the level of those needed while driving, higher education is pursued in order to achieve greater understanding, in the case of driving, of the mechanics and physical forces involved in converting energy to produce the torque to propel the car, etc. Similary, among the goals of a computer literacy course should be some understanding how RSS and aggregation works, and in theory how one can create one's own blogs and podcasts, and disseminate these to a wider audience through social networking skills.

Again, I have a Web document covering aspects of these issues: http://www.vancestevens.com/casting.htm

Conclusion

Enterprise is the ‘beyond’ application of these principles. But I think that blogs and wikis could be very well worked into current curriculum in student collaborative projects and in all aspects involving reporting findings from Internet search. These techniques and concepts could become built into those modules, and enable the class to pull together while learning about team techniques based in social networking concepts.

In not only social and enterprise but also in educational project/class management contexts, I think that these concepts are important because they show the way teams are learning to work together using the latest shareable Web-based technologies once they have achieved the requisite level of computer literacy.


Sunday, January 21, 2007

Benefits of using computers and technology in teaching: Focus on language teaching

The title of the talk might seem to be a bit general, but this is the title I was asked to address by a company called Senaco, who asked me to speak to its salesmen and technicians in Abu Dhabi today.

Here is the outline of the talk. I'll flesh it out in greater detail later.

I recorded the talk and have podcasted it at http://vance_stevens.podomatic.com/

SLIDE 1: The 20th Century as the “Read-Only” century

  • Lawrence Lessig: Stanford Law School, Stanford, CA & Founder of Creative Commons has said “The 20th century was the only read-only century in human history, totalitarian, centralizing, controlling. The 21st is the return to read-write.” http://www.wizards-of-os.org/index.php?id=232

SLIDE 2: What does Read-Only mean?

  • Publication is controlled by elite
  • Greatest social transformation of the 20th century was radio, then television
  • Early learning models are top down: behaviorist, mastery learning, ‘sit and get’
  • Web 1.0 - Static web pages (essentially top down one-way flow of information)
  • Print medium dominant

SLIDE 3: Read-Write Society


SLIDE 4: 20th Century CALL Model

  • Shrink-wrapped, licensed, copywrited
  • Protection keys and CD Roms
  • Pre-packaged lessons
  • Lab management software (designed for surveillance and control)
  • Focus on computer

SLIDE 5: CALL 2.0

  • Creative commons, open source
  • Freely downloadable
  • Flexible, rewritable content, created by teachers and students
  • Courseware management systems
  • Computer is seamlessly integrated, so focus on pedagogy

SLIDE 6: Impact on market-place

  • Previously publishers sold content
  • Content is now free (service has value)
  • Means of creating content is also free
  • Market must take into consideration skills and expectations of digital natives
  • What succeeds in this market?
  • Spaces such as Second Life, My Space, Facebook, Open Source CMS and LMS
  • Delivery and Infrastructure

SLIDE 7: Tools for Language Learning

  • Digital storytelling (audacity)
  • Blogs, wikis (comments, interaction)
  • Podcasting
  • Skypecasting
  • Social Networking
  • Instant messaging
  • Language exchange

SLIDE 8: How can commercial vendors adapt and cope?

  • To be filled in during conversation with vendors

Wednesday, January 17, 2007

Webheads in Action Online Convergence, May 18-20, 2007

Another project that has consumed me recently has been setting in motion WiAOC 2007, or Webheads in Action Online Convergence. The dates of this conference, which we also call a 'convergence', have been set for May 18-20, 2007 and the conference theme was decided on in a synchronous text chat at Tapped In as CONNECT: Conversations on Networking, Education, Communities, and Technology.

The domain names below and the mirrors work in most places in the world, but because I have been using Geocities since last century as my web host (from a time that other hosts were not so readily available) and because Geocities is blocked in some parts of the world where information available to citizens over the Internet is restricted, I have had to set up mirror locations.

At least one of these links should work for almost everyone:

* http://wiaoc.org or ...
o http://www.vancestevens.com/papers/evonline2002/wiaoc_index.htm
o http://www.geocities.com/vance_stevens/papers/evonline2002/wiaoc_index.htm
* http://www.wiaoc.org or ...
o http://www.prof2000.pt/users/vstevens/papers/evonline2002/wiaoc_index.htm

Planning for the convergence is well under way. At one of these links, you should be able to follow progress made and what there is still to do:

* http://www.vancestevens.com/papers/evonline2002/wiaoc2007planning
* http://www.geocities.com/vance_stevens/papers/evonline2002/wiaoc2007planning
* http://www.prof2000.pt/users/vstevens/papers/evonline2002/wiaoc2007planning

This follows on the very successful first run of this completely free online conference last November 2005. The neat thing about this conference is that it was mostly recorded and can therefore be (mostly) replayed. You can reach the 'replay' from the links above or http://www.wiaoc.org, or use one of these mirrors below:

* Portugal: http://www.prof2000.pt/users/vstevens/papers/evonline2002/convergence2005.htm or http://tinyurl.com/88688
* Geocities: http://www.vancestevens.com/papers/evonline2002/convergence2005.htm or http://tinyurl.com/d9ksx

The 2005 conference produced a significant publication record. We are particularly proud of the following publications and proceedings deriving from the conference:

* Write-up in APACALL Newsletter Innovative Language Learning #8
o pdf version - http://www.apacall.org/news/Newsletter8.pdf
o HTML version - http://www.vancestevens.com/papers/evonline2002/apacall_news.htm
* Article: Stevens, Vance. (2005). Behind the scenes at the Webheads in Action Online Convergence, November 18-20, 2005: TESL-EJ, Volume 9, Number 3: http://tesl-ej.org/ej35/int.html
* Proceedings in Teaching English with Technology
o Vol. 1, May Issue http://www.iatefl.org.pl/call/j_edit24.htm
o Vol 2 July Special Issue http://www.iatefl.org.pl/call/j_edit25.htm

We are in process of deciding whom to invite as keynote speakers, and we'll be announcing our conference to the world via a Call for Papers soon. We are accepting volunteers for all the work still to be done, so if you're reading this and want to be involved, just contact Vance.

Monday, January 15, 2007

Blogging: The Secret of RSS

It's not that big a secret actually. But it's one being slowly revealed. Will Richardson mentioned his RSS Quick Start Guide for Educators in a presentation I listened to two years ago entitled "RSS: The New Killer App for Education" , which he announced in his blog posting of Jan 31, 2005 http://www.weblogg-ed.com/2005/01/31#a3087.

That's when I first became aware of RSS. At the time live presentations were just beginning to be recorded and stored and were proliferating on the Internet and as a member of an IT committee at my workplace I had had the bold idea to utilize a lecture theater we had, which was equipped with a smart podium, and show some of these recorded lectures at brown bag lunches. It was one of my ideas before its time, few people turned up for them despite the fact that the cafeteria was only a door away and we had permission to take trays of food into the auditorium, and on the day I showed Will's presentation on RSS, only one other colleague was there. I suppose since it was just the two of us, he felt compelled to stay to the end, and so I asked as he left, what he thought of it. He muttered something to the effect that it didn't look like much use and walked off.

Now Podcasting has rendered all of that redundant. It was never necessary, apart from a desire to be entertained during lunch, to bring people into an auditorium to see and listen to presentations they could have accessed at work or at home on their own computers. But at the start of 2005 few of my face-to-face colleagues were aware of such resources. Now two years later it is much more widely understood among educators that:

1. Such resources exist in abundance on the Internet
2. Many can be found in podcast format
3. To locate podcasts you find sites that produce them and then subscribe to their RSS feeds
4. You use your aggregator (such as iTunes or Juice) to subscribe to the feeds and download the content
5. You listen to the content directly on your computer or transfer it to an mp3 player and listen to it anywhere

I have a Web page giving more information about this here: http://www.vancestevens.com/casting.htm

What is still less widely understood among educators where I am working (and I'm writing this partially in response to a question on a list I follow where someone working nearby asked "How do you use blogs?") is how these principles translate to the classroom.

In a nutshell:

1. You get your students blogging, for whatever reason
2. You locate their blogs and subscribe to their feeds
3.
You use your aggregator (such as Bloglines) to subscribe to the feeds and view the content
- the content is viewable all in one place
- you see highlighted content you haven't viewed before, so you don't need to search the blogs
- you can click from the link in your aggregator to the original post
4. There, you can reply to the posts directly, or
5. You can feed the posts into an object that you can display on your website to allow all students to see each other's blogs
6. Blogs can carry tags. You can create tagged content anywhere on the Internet and aggregate this content via your http://del.icio.us/ account. In other words, you can associate a blog with multimedia stored elsewhere on the Internet by assigning each artifact a unique tag, such as 'name2007class' and pull it all together via your del.icio.us acct.

John Pederson has an excellent tutorial on del.icio.us directed at educators here: http://pedersondesigns.com/2006/11/24/delicious-guide-for-educators-part-1-tools-tagging/

I have been asked about this before so I have created a page that gives greater detail here: http://www.vancestevens.com/rss_edu.htm.

This page
1. explains step-by-step how to set up your bloglines
2. gives techniques you can use with your class
3. links to other sites giving more elaborate teaching techniques using RSS
4. shows where to find more information about RSS

One interesting link showing what can be done with RSS is Quentin d'Sousa's posting about Homework-casting at http://www.teachinghacks.com/2006/10/27/homework-casting/

And David Warlick has an excellent article about how all this might fit into a 'wired' teacher's day from
October 15, 2006 - A Day in the Life of Web 2.0

http://www.techlearning.com/showArticle.php?articleID=193200296

I hope this helps you understand more ways that blogging can be used in your teaching.

Vance

Tuesday, January 9, 2007

Second Look at Second Life


One of my new years resolutions is to try and phase my Web 1.0 websites more into a Web 2.0 framework and this blog is an instrument of that conversion. Through this device, I can maintain my Web 1.0 sites as before but link to my projects via this blog thereby generating an RSS feed and tag anchor to my most important updates. This posting is the first of these notices.

My central site is http://www.vancestevens.com which, thanks to the generosity of a kind supporter in Portugal, I mirror at http://www.prof2000.pt/users/vstevens/index.html for the benefit mainly of those in China and other countries such as Vietnam and Tunisia, where Geocities is blocked. I maintain there a list of my most recent projects, publications, and presentations.

Near the head of that list currently there is a link to my Studies on Second Life. This is a multi-user virtual environment that has caught the attention of Webheads in Action http://webheads.info, my online professional group, or community of practice. In the picture above you can see my avatar, Webhead Link, flying over Edunation, an island in Second Life with a hut full of Webheads artifacts. Webhead Link is so enamored of Second Life that he has started his own blog about it. You can find that at http://webheadlink.wordpress.com/.
Meanwhile I've written a couple of papers on Second Life. The first was for the On the Internet column which I edit and often write for the TESL-EJ online professional journal. That article is here:
Stevens, Vance. (2006). Second Life in Education and Language Learning. TESL-EJ, Volume 10, Number 3: http://www.tesl-ej.org/ej39/int.html
I have also had a paper accepted for the METSMaC conference in Abu Dhabi, http://metsmac.org/ March 17-19, 2007 entitled "Second life and online collaboration through peer to peer distributed learning networks." I adapted my TESL-EJ article for the proceedings, giving it a slight science and engineering spin. The paper can be viewed here: http://www.homestead.com/prosites-vstevens/files/efi/papers/metsmac/metsmac_secondlife.htm.
At the presentation I hope to actually go into second life 'live' and show participants some of the educational potential there.
Finally, my proposal was accepted to the TESOL Arabia Conference in Dubai March 15-17, 2007 http://tesolarabia.org/conference/. My proposal is entitled "SecondLife and collaboration in distributed learning networks" and I'll reproduce the abstracts here. The first (50 words) is for the program booklet: Collaborative learning environments using Web 2.0 and social networking tools are sometimes blocked in educational settings. Proponents must acquire experience and expertise to articulate beneficial aspects of such tools. Emerging technologies ranging through Skypecasting and Second Life are discussed as illustrations of virtual spaces with high potential for language learning.
Here is the longer abstract, produced so as to attract the favor of those vetting proposals:
This paper discusses distributed learning networks for professional and student collaboration using the read-write Web. Many such environments have arisen due to evolving ways people interact over the Internet, freely and in peer-to-peer networks. Examples range from flat open source learning and content management tools (e.g. Moodle) to richer but potentially controversial facilities integrating learning with social networking tools (e.g. Elgg, MySpace), and beyond (e.g. Skypecasting, SecondLife).
Use of social networking sites in education appears 'transformative' to some, whereas others would ban them. Given concern for abuse of social networking features, proponents must acquire expertise through experimentation and critical reflection then mount principled appeals to policy-makers and peers for appropriate access to beneficial aspects of the emerging Internet -- or risk forfeiting the lead to unsavory interests, relegating students to noncompetitive positions in an increasingly connected world, and stifling the opportunity for educators and students to carry on conversations that promote learning through interaction with others in constructivist learning networks.
I've chosen Skypecasting and SecondLife to illustrate educational potentials "beyond" the cutting edge of technology. Educational environments are proliferating in SecondLife (e.g. language projects, compelling simulations, museums) and purchase of 'island' space by education-spirited entities make these worlds available to peers (for free) in the safety of 'walled gardens'. Given robust Internet, I will visit such spaces and meet other educators there, with whom we can converse in real time while touring the virtual space. Alternatively I can use screen shots and recordings to convey the flavor of the experience.
In order to prepare these studies I compiled information I came across in a set of Web 1.0 pages:
I also started a wiki and encouraged colleagues to vet my work and add their comments:
Anyone can write there if they wish, so if you read any of this and care to edit the wiki, feel free.
Finally, I have been invited to teach a short course on writing on the Internet in San Sebastian, Spain the 11th-13th July this summer http://www.sc.ehu.es/cursosverano. My curso is entitled "Learning to write in a global and plurilingual world" and is to consist of 3 hour-long lectures on "Electronic writing, On-line learning to write, Electronic approach to language learning -focus on writing." My attempts at engaging others in my Second Life writing process will contribute to experiments in preparing those lectures (which I hope will be interactive, not one-way lectures).
And really finally now for this posting, if you wish to keep up with what I am presenting and have presented and written, with links to full texts online, you can visit my 'papers' page at one of the links below:


Monday, December 25, 2006

Merry Christmas 2006 to Friends, Family, and Community

It's the dawn of a new day, literally, a windy, rainy dawn in Abu Dhabi. It's CHRISTMAS day, and one of my New Year's Resolutions is to start using this blog more (I have several, blogs and resolutions) ... but I've started THIS one, as a central location to pull together some of my other projects (in which case if you want to track what I'm up to you could do so via this blog's RSS feed, in theory).

Right now, my project is Christmas. In Abu Dhabi, we work the day before and after Christmas, but our gracious hosts always grant us the day itself off. There is therefore a rare chance for pause and reflection in what is otherwise a routine work week.

I intend this blog to be about education, in particular adVances made possible through adVancED techniques in EDucation as facilitated through principled use of the read/write Web 2.0, but as I'm just starting out I'll introduce it as our annual season's greeting card. At this time of year, I try and spend time with family, friends, and community, and this post is addressed to all three.



Family: Dusty flew out from California and Glenn drove in from his workplace in the desert of Abu Dhabi, so the four of us were together again this Christmas, as you can see from our picture above or here: http://www.prof2000.pt/users/vstevens/homepage.htm#061225

Friends: For my friends I would like to offer a special holiday treat. The gift, properly wrapped, should appear below, and you can unwrap your gift by clicking here http://www.rsc-yh.ac.uk/advent/ or on the picture:


Community: For my friends online, educators all, we have our Wiki: http://happywebhead2006-7.pbwiki.com/ . Year after year we have what we call F.U.N. in this community, as you can see at the link and in the picture below.


You can click here or on the picture to see Vance's elf dance

Meanwhile, my family Bobbi, Glenn, Dusty, and (me) Vance and the cat, Musky, wish everyone a happy holiday season, and perhaps in this coming year, at last, an ascendancy of the common people, especially those in the groups listed above, whose collective activities online and elsewhere contribute to the realization of peace in the world.